And so our family trip through the entire Bond series is over with the watching of Quantum of Solace.
I was really looking forward to this one. I’d enjoyed Casino Royale and think that the reinvention of Bond was, on the whole, a good one that went more than just an update but also injected a genuinely new depth to the character. So where this might be taken in Quantum was an intriguing question. The answer, however, became a split one.
On the one hand the character development allowed of Bond continued in an, I think, pleasing way. Not only is Craig a different Bond than his predecessors, in Quantum he becomes a different (or at least more developed) character by the end of the film than he appears at the beginning. Character arc? In a Bond film? Yes, just that and it is one of the strengths of the film. The decision also to continue the story started in Casino into this movie works well. And the ending here, again left partially open, lends me to believe that this current run of Bond films is to be played more like a serial than a series. With each new offering connecting directly with its predecessor. All this, I believe, is to the good. Even if the trend of Bond not completely solving the case, not killing the main villain and not finishing up with the girl is carried on as a result.
However, there are some other new elements here which detract badly from the positives and cause the film to wind up being not nearly as satisfying as it should be. Primary amongst these is the adoption by the director of an ‘impact aesthetic’ editing style during the action scenes. In essence this is manifested in extremely rapid cuts and jumps throughout the action which is designed to simulate the feeling of being ‘inside’ the action but, in reality, serves to disconnect the viewer from the choreography of the scene; making it almost impossible to follow exactly what is going on. This is a growing fashion in modern action films but the first time I’ve seen it in a Bond film and it really was overcooked to the point of irritation for me. The opening pre credits car chase scene was a perfect example of it and was so disorientating and annoying for me that it took a good 20 minutes before I got back into the film. Why do modern film makers think this style is effective? I just don’t understand it. A fight or chase scene has a story of its own. With characters and an arc of events which if laid out skilfully drags you in. It needs impact for sure but I need to know who is where and what is happening to ensure that tension can be built and released properly. Feeling like you are falling downhill in a bag of rocks doesn’t deliver any of that. Sadly, this technique is repeated again and again in Quantum and it lost me as a result. The car chase, the boat chase the fight scenes. I had no idea what was going on in any of them.
My family also had real trouble understanding what was going on in the story for half the time and although I didn’t suffer quite that badly I think there was far too much jumping around without enough explanation as well as too much mumbled dialogue which turned out to be important later on. What’s more, the serial nature of it meant that they obviously decided that there would be information left hidden from us at the end. Presumably to be revealed in the next episode. This is fine in a TV series but really doesn’t work in a stand alone movie. So when, near the end, the villain says to Bond “you can’t kill me now, I’ve told you all I know about Quantum” (or something of the sort) we were all left looking at each other and saying ’ did I miss that scene or what’?
As I’ve mentioned in previous entries in this thread, I have exported my geekiness to the rest of the family and instigated a voting system whereby we all rate the latest Bond we watch and position in a personal favourites list. Casino Royale had fared pretty well. Quantum, in contrast, despite all its positives (which the whole family agreed on) wound up getting placed far lower on everyone’s lists and wound up positioned on the family combined table a measly 16th out of 22. My youngest (12 years old) really didn’t like it much at all and the rest of us found it, for the most part unsatisfying with my wife describing parts of it like an ordeal. This is a real shame, as there are parts of this film which are as well made as any in the series and facets of it which are genuinely superior. But in the final analysis I had to come down to its ‘rewatchability’ (I may have just made that word up) and on that scale, for me, it’s only slightly above Die Another Day.
@Stanton
I await your arguments to the contrary on this one mate as I know it is a favourite of yours. I know we disagree on a few films (Boot Hill and Return of Sabata being the primary examples) but we agree more than we disagree for the most part so I’d like to know your thinking on this one.